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Number, Shape, and Measure: Grade 2 Mathematics

Grade 2 · secular · Common Core-aligned

A full second-grade math year built for one adult and one child at a kitchen table. Your child moves from understanding what the digits in a number like 347 mean, to adding and subtracting two-digit numbers with regrouping, to meeting multiplication before it has a name in the form of equal rows and columns. Then it goes outward: measuring with a ruler, telling time to five minutes, counting coins, naming shapes by their sides and corners, splitting a pizza fairly into thirds. Every idea arrives first as something they can hold, blocks or coins or paper shapes or a ruler, before it becomes a written number sentence. By June your child can read an unlabelled word problem and work out for themselves which kind of math it is asking for.

What your child will learn

The whole year, in plain English. Tap any unit to see every skill inside, nothing is hidden.

Place Value to 1000: Bundles of Tenpeek inside ▸

This unit teaches that any number is just groups of ten, bundled up. Your child moves from tens-and-ones with two-digit numbers into bundling ten tens into a hundred, then reading, writing, and comparing three-digit numbers. Whatever blocks or drawings you use here become the mental picture for every number they write for the rest of the year.

  1. Make a ten

    Given a pile of up to 9 loose ones, bundle them into a group of ten when possible and state how many tens and ones remain.

  2. Make a hundred

    Given ten bundled tens shown as blocks, name the group as one hundred and state how many ones it equals.

  3. Reading big numbers

    Given a 3-digit number built from blocks, read it aloud and write it using hundreds, tens, and ones digits in the correct places.

  4. Same number, new groups

    Given the same quantity built two different ways (e.g., 3 hundreds 2 tens vs. 2 hundreds 12 tens), explain why both represent the same number.

  5. Greater than and less than

    Given two 3-digit numbers with the same hundreds digit, compare them using greater than, less than, or equal to based on the tens or ones place.

  6. Skip counting

    Given a start number, skip-count forward by 5s, 10s, or 100s to a stated stopping point.

  7. Build a new number

    Given a 3-digit number never used in instruction, build it with blocks in a way the teacher did not model and justify the digit values.

  8. Counting real things

    Given a real classroom-counting context never modeled in the unit (e.g., counting the total pencils in the whole school building using boxes of 100, packs of 10, and loose pencils, with no blocks or place-value mat present), state how many hundreds, tens, and ones the total has and justify the answer without being told which representation to use.

Adding and Subtracting Within 100 (and Thinking in Hundreds)peek inside ▸

Your child takes the bundling idea from Unit 1 and uses it to add and subtract two-digit numbers — physically breaking a ten into ten ones, or bundling ten ones into a ten, with the same blocks. It moves from fully-modeled block work toward doing it on paper alone, then into word problems. Facts within 20 (like 8+7) get practiced daily but aren't retaught — they should already be fast.

  1. Trade ten ones

    Given a pile of ones blocks totaling more than 10, the student bundles 10 ones into 1 ten and states the new count.

  2. Add and trade

    The student adds two two-digit numbers within 100 that require regrouping ones into a ten, using blocks then a written record.

  3. Subtract and trade

    The student subtracts two-digit numbers within 100 that require breaking a ten into ten ones, using blocks then a written record.

  4. Check by adding

    The student explains why adding the subtracted number back to the difference recreates the starting number, using a part-whole block diagram.

  5. Adding many numbers

    The student adds up to four two-digit numbers within 100, tracking regrouped tens across more than one column.

  6. One step story problems

    The student solves a one-step addition or subtraction word problem within 100 by matching the story to a number sentence.

  7. Two part story problems

    The student solves a two-step word problem within 100, identifying the hidden middle quantity before finding the final answer.

  8. Math facts to 20

    The student recalls addition and subtraction facts within 20 automatically, without counting on fingers.

  9. Mixed bundle totals

    Given an unfamiliar context (splitting a mixed bag of two different bundled items into totals), the student applies regrouping to find a combined total without being told which operation to use.

  10. Birthday party story

    Given a two-step story set at a birthday party (a context never used for teaching, with numbers to 100 and no operation words), the student finds the hidden middle amount and the final answer using only a picture of party items to count.

Equal Groups and Arrays: The Road to Multiplicationpeek inside ▸

Your child takes 'equal groups' from Unit 2 and renames them as arrays — objects lined up in rows and columns. They find totals by repeated addition, sort counts into two equal piles to decide even or odd, and ask which counts can form a neat rectangle at all.

  1. Build an array

    Child builds an array with a given number of rows and a given number in each row, using counters.

  2. Adding up rows

    Child counts the total number of objects in an array by counting each row and adding the rows together.

  3. Write an adding sentence

    Child writes (by tapping number and plus-sign tiles) the repeated-addition sentence that matches a shown array.

  4. Rows or columns

    Child determines whether a set of objects counted by rows gives the same total when counted by columns instead.

  5. Even and odd

    Child sorts a set of counters into two equal groups by pairing, and names the count as even or odd based on whether any counter is left over.

  6. Rectangle or not

    Given a number of objects, child predicts before building whether that number will form a perfect rectangle (array with no leftovers), then tests the prediction with counters.

  7. Mystery number rectangle

    Child explains, using a specific count of objects the child has never arranged before, whether it can form a rectangle and why, without being told the count in advance.

  8. Adding equal rows

    Child recalls, when shown a completed array picture with rows and columns already drawn, the correct repeated-addition sentence matching it.

  9. Rectangles from buttons and tiles

    Child decides whether a real-world object set the class has never discussed (e.g. a photo of a tiled floor with an irregular border, or a bag of buttons the teacher pours out unannounced) can be arranged into a rectangle with no leftovers, using only the pairing/building method, with no array, muffin-tin, or egg-carton example having been used for that specific object type during instruction.

Measuring Length and Time in Standard Unitspeek inside ▸

Your child learns to measure length with a ruler in inches and centimeters, and to read a clock to the nearest five minutes with a.m./p.m. The core idea underneath both: fair comparison needs a fixed-size unit — a ruler's inch never changes, unlike a hand span or a stride.

  1. Measure with a ruler

    Measure the length of a real object to the nearest whole inch using a ruler placed with one end at the 0 mark.

  2. Inches and centimeters

    Measure the same object once in inches and once in centimeters and state which unit gives the bigger number.

  3. Guess then measure

    Estimate the length of an object in inches before measuring it, then measure to check the estimate.

  4. How much longer

    Find the difference in length between two objects by lining up their ends and counting the leftover units.

  5. Number line lengths

    Represent an addition or subtraction of lengths on a ruler-based number line, starting the count at 0.

  6. Length story problems

    Solve a one-step word problem involving lengths in the same unit, choosing addition or subtraction based on the story.

  7. Time to five minutes

    Read and state the time shown on an analog clock to the nearest five minutes, including a.m. or p.m. given a context clue.

  8. Time on the hour

    Read and state whole-hour times shown on an analog clock, naming the hour pointed to by the short hand when the long hand points to 12.

  9. Finding the end time

    Determine an unknown end time given a start time and an elapsed number of hours, in a context the child has not measured before (e.g., a trip length stated in a new story).

  10. Putting times in order

    Compare two written or shown times and identify which comes first in the school day, using a.m./p.m. labels.

  11. Small blocks count more

    Decide whether counting more small blocks or fewer big blocks gives a longer measured line, when shown a brand-new pair of same-length lines measured in two unnamed, never-before-seen unit shapes (not inches or centimeters).

Money: Counting and Comparing Coin and Bill Valuespeek inside ▸

Your child learns that coins are unequal-sized groups — a dime is one small object worth ten, a penny is one small object worth one. That's a genuinely new idea after four units where 'how many objects' and 'how much value' were the same number. It leans hard on skip-counting (Unit 3) and the bundling idea that ten small units make one bigger unit (Unit 1).

  1. Penny nickel dime quarter

    Name the value of a penny, nickel, dime, and quarter when shown the coin.

  2. Skip count coins

    Skip-count a group of same-value coins (all nickels, or all dimes) to find the total value.

  3. Put coins in order

    Order coins from smallest to largest value before counting a mixed group.

  4. Counting mixed coins

    Find the total value of a mixed group of pennies, nickels, dimes, and quarters by combining skip-counting and counting on.

  5. Size is not value

    Explain why a dime is worth more than a nickel even though the dime is physically smaller.

  6. Comparing piles of coins

    Compare two different coin groups to determine which has greater total value, or that they are equal.

  7. Dollars and cents

    Write a total money amount using dollar and cent notation ($ and ¢) for amounts under one dollar and for whole dollar amounts.

  8. Buying with coins

    Solve a one-step word problem involving buying an item with exact coin or bill amounts.

  9. Making change

    Determine the coins needed to make change from a purchase using simple amounts (e.g., pay a quarter for a 15-cent item).

  10. Having enough money for two things

    Decide whether a mixed coin group is enough to buy two items together, when no one has stated their combined price.

  11. A dollar in coins

    Compare the value of a dollar bill to an equivalent group of coins (100 pennies, or mixed coins totaling $1).

Shapes and Their Attributespeek inside ▸

Your child learns that a shape's name comes from countable features — number of sides, corners, whether sides are equal — not from how it looks at a glance. This moves them past Grade 1's 'name-by-sight' approach into naming by side count, spotting vertices, and comparing side lengths.

  1. Count the sides

    Child names a shape as a triangle, quadrilateral, pentagon, or hexagon by counting its sides.

  2. Counting the sides

    Child touches each side of a shape one at a time to count the total number of sides.

  3. Finding the corners

    Child points to the vertex (corner) of a shape where two sides meet.

  4. Same size sides

    Child compares two sides of the same shape to decide if they are equal or unequal in length.

  5. Sorting by sides

    Child sorts a mixed pile of shapes into groups by shared side count, ignoring color, size, and orientation.

  6. Why shapes share names

    Child explains why two very different-looking shapes share the same name.

  7. Build from clues

    Child builds or draws a shape that matches a spoken set of attribute clues (e.g., '4 sides, all equal').

  8. Naming new shapes

    Given a brand-new shape never shown in class with an unusual number of sides, child predicts what it should be called by extending the side-count naming pattern.

  9. Equal sides around us

    Shown a real object never discussed in this unit (a stop sign, a picture frame, a slice of pizza box), child taps whether it has equal sides by visually comparing, with no adult touch-counting model and no string provided.

Fractions as Equal Shares: Halves, Thirds, and Fourthspeek inside ▸

Your child learns to split circles and rectangles into halves, thirds, and fourths. The one idea repeated every day: equal shares means equal SIZE, not equal COUNT of pieces. A shape cut into three unequal pieces is not thirds, no matter how confidently it looks like three pieces.

  1. Names for equal parts

    Recall the words 'half,' 'third,' and 'fourth' when shown a shape split into 2, 3, or 4 equal parts.

  2. Finding halves

    Recognize a picture of a circle or rectangle correctly split into two equal shares as showing halves.

  3. Fold in half

    Execute the teacher-modeled fold-in-half routine on a new paper rectangle: fold so the two edges line up exactly, open it, and point to the fold line as the cut between two equal shares.

  4. Equal or unequal parts

    Classify a shape split into a given number of pieces as an equal partition or an unequal partition by comparing piece sizes.

  5. Show parts are equal

    Explain why two pieces of a partitioned shape are or are not equal shares by pointing to a size comparison (overlay or matching edges), not just the piece count.

  6. Halves that look different

    Compare two correctly-cut halves of the same-sized whole that have different outline shapes (e.g. straight cut vs. diagonal cut) and confirm both are equal shares.

  7. Make equal parts

    Partition a paper circle or rectangle into two, three, or four equal shares by folding or cutting, when asked for a specific share name.

  8. More parts, smaller parts

    Infer, when shown two same-size wholes each split into a different number of equal shares (e.g. one into halves, one into fourths), which single piece is bigger.

  9. Big half, small half

    Judge whether a half of one whole and a half of a different-sized whole can both correctly be called 'a half,' given only that each piece matches its own whole's other half.

  10. Fair shares for three

    Given a real classroom object never used in instruction (e.g. a shared bag of pretzels, a lunch tray, a garden plot photo), judge whether a proposed split into pieces gives each of 3 people equal shares, with no fold, cut-line, or picture-overlay cue provided.

Year-End Integration: Mixed Problem Solvingpeek inside ▸

No new skills get taught here. This is where every routine from the year — place value, adding/subtracting, arrays, measuring, money, shapes, fractions — gets mixed together unlabeled, because real problems never come with a unit number attached. It starts by checking each skill still works alone, then mixes two topics, then three, then all seven.

  1. Add or take away

    Given an unlabeled word problem naming objects being joined or separated, the child selects addition or subtraction within 100 and solves it.

  2. Tens and ones

    Given a two-digit number, the child represents it as tens and ones using base-ten blocks or a drawing.

  3. Arrays as repeated addition

    Given a picture of an array, the child states the repeated addition sentence it shows.

  4. Sort story problems

    Given a mixed set of unlabeled word problems (money, measurement, arrays, place value), the child sorts each by the action described (joining, separating, comparing, sharing) before solving.

  5. Guess, then measure to check

    Given a real object and a ruler, the child measures its length in inches and checks the number against an estimate made by eye.

  6. Matching shares

    Given two differently-sized pieces from a partitioned shape, the child determines whether they show equal shares.

  7. Four parts or fourths

    Given a shape divided into parts of visibly different sizes, the child explains why it is not divided into equal fourths even though it has four parts.

  8. Coins, length, and sharing

    Given a multi-step performance task combining a coin total, a measured length, and a fraction of a shared object, the child solves each part in sequence and states the final answer.

  9. Share the stickers

    Given a brand-new context never used in any prior unit (splitting a stack of stickers three ways, some by count and some by leftover fraction), the child decides which of this year's ideas applies and solves it.

  10. Scoops of feed

    Given a story about a farm animal that gets fed scoops of feed at feeding time and then some scoops spill and are lost, told with no numbers pictured in the familiar coin/ruler/array/shape formats this unit used, the child decides on their own whether this needs joining, separating, comparing, or sharing math, and solves it.

From the parent guide

A full second-grade math year built for one adult and one child at a kitchen table. Your child moves from understanding what the digits in a number like 347 mean, to adding and subtracting two-digit numbers with regrouping, to meeting multiplication before it has a name in the form of equal rows and columns. Then it goes outward: measuring with a ruler, telling time to five minutes, counting coins, naming shapes by their sides and corners, splitting a pizza fairly into thirds. Every idea arrives first as something they can hold, blocks or coins or paper shapes or a ruler, before it becomes a written number sentence. By June your child can read an unlabelled word problem and work out for themselves which kind of math it is asking for.

Unit 1 · what to expect

This unit teaches that any number is just groups of ten, bundled up. Your child moves from tens-and-ones with two-digit numbers into bundling ten tens into a hundred, then reading, writing, and comparing three-digit numbers. Whatever blocks or drawings you use here become the mental picture for every number they write for the rest of the year.

The full guide covers all 8 units: where kids get stuck, what to say, and how to tell it's working. Included with the course.

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2nd Grade Math: Number, Shape, and Measure | Clareza Academy